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China gaming industry growth surges in H1 2025

China’s gaming industry surged in the first half of 2025, posting its fastest growth in five years, fueled by hit mobile titles, rising e-sports revenues and the continued boom in mini-games, reports Caixin. According to an report released Thursday by the China Audio-Video and Digital Publishing Association at the ChinaJoy Digital Entertainment Conference in Shanghai, the domestic gaming market generated RMB 168 billion ($23 billion) in revenue from January to June, up 14.1% year-on-year. The country counted 679 million gamers, a modest 0.7% rise, marking the fourth straight year of user growth below 1%.

Industry leaders attributed the increase in revenue to a stronger-than-expected performance from new releases, stable earnings from long running “evergreen” titles, and the expansion of e-sports and mobile mini-games. Zhang Yijun, vice chairman of the association, also cited supportive government policies and rising cross-sector consumption as contributing factors.

Mobile games remained the industry’s primary growth engine, generating RMB 125.3 billion—up 16.6%—and accounting for 74.6% of total revenue. This marks the strongest half-year mobile growth in five years, after several periods of stagnation or decline.

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